Dustborn review – supernatural road trip across an alternative America
The Guardian | Technology - Thursday, August 15, 2024PC, PS5, PS4, Xbox Series XS, Xbox One; Red Thread Games; Spotlight by Quantic Dream
Dustborn tries to be more than just another narrative travel game, but its half-baked focus on serious topics weighs down great dialogue and beautiful character writing
The story begins on the road, miles out from a state border in an alternative US. The stakes are clear, even when nothing else is: Pax, the player character, is a Black woman in her 30s, who has just completed a heist with her friends. The border means freedom. The police car telling you to pull over means trouble.
Pax and co are Anomals, people who wield manipulative vocal abilities called vox. Pax can bend people to her will by making them feel bad, using abilities named “trigger” or “cancel”. Her ex-partner, Noam, can soothe people with an ability known as “gaslighting”. Dustborn certainly isn’t subtle in what it’s trying to say. Soon you encounter people who get infected by weaponised disinformation.
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