Football
Culture
Games
Retro games
The England player’s impromptu move took me back to the noughties, when PES 4-6
provided ‘the illusion of control in a sandbox of chaos’. It was the beautiful
video game
Football, like everything else important in life, is about stories. People
implant themselves into the narrative: where they were when they saw Maradona’s
handball, the strangers they hugged when Ole Gunnar Solskjær scored that
historic last-minute winner at the 1999 Champions League final. No doubt new
tales are already being conjured around Jude Bellingham’s scissor kick against
Slovakia in the dying seconds of Sunday’s Euro 24 match. Sport is a nostalgia
machine – and this is as true for video game simulations as it is for the real
thing. Every gamer has their favourite footie sim, but for me, and many other
players of my … ahem, vintage … it was Pro Evolution Soccer, numbers 3 to 6.
This was the early 2000s, the age of the PlayStation 2. I was a writer for hire
at Future Publishing, basically hanging out at its office in Bath, working
mostly on the Official PlayStation magazine. But every lunch time, all the
magazines would get together and play PES – especially during major tournaments,
where we’d organise our own versions. Fifa? Forget it. Konami had already proved
its ability with footie games through the excellent International Superstar
Soccer series on the Mega Drive, Nintendo 64 and PlayStation, but the
introduction of PES in 2001 brought a new level of dynamism and detail. Pace was
fluid, player abilities were defined by 45 different stats, adding depth and
variety, controls were intuitive yet expansive. “These games felt like authentic
football,” says Ben Wilson who was editor of Official PlayStation at the time.
“There was genuine joy to be had in grinding out a 1-0 win. Modern football
games have as much in common with basketball as football – you shoot, I shoot,
you shoot, I shoot, final score 6-4.”
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