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When two horror movie fans took the leap into game development, the last thing
they expected was for an actual movie production company to want to get involved
In 2020, when the Covid-19 pandemic hit, Crista Castro and Bryan Singh were
moved to think about what they really wanted from their lives. An animation
director and programmer respectively, the couple had worked on other people’s
cartoons and video games at big studios for years, but both had nursed ambitions
to make something of their own. They had collaborated on weekend projects here
and there, but felt if they really wanted to make a game together, they’d have
to quit their jobs. So in 2021, galvanised by lockdown-induced introspection,
that’s what they did, forming a husband-and-wife development team under the name
Cozy Game Pals. And just to raise the stakes further, they became parents at
around the same time.
They gave themselves two years. At the end of it, in 2023, they had made
something: a short game called Fear the Spotlight, a 90s-inspired horror
adventure that looks like a lost PlayStation classic and feels like a teen ghost
movie. They released it on Steam, to a very positive reception from the few
people who played it – but they didn’t know how to market it, and it didn’t sell
much. “We were like, OK, I guess that was it,” Bryan tells me. “Let’s go find
jobs again. And then Blumhouse showed up.”
Fear the Spotlight is released this autumn on PlayStation 5 and PC
This interview with Cozy Game Pals took place at Summer game fest in Los
Angeles. Keza MacDonald’s travel and accommodation expenses were met by Amazon
Games
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