Statement comes as tech firms try to use creative professionals’ work to train
AI models
Abba’s Björn Ulvaeus, the actor Julianne Moore and the Radiohead singer Thom
Yorke are among 10,500 signatories of a statement from the creative industries
warning artificial intelligence companies that unlicensed use of their work is a
“major, unjust threat” to artists’ livelihoods.
The statement comes amid legal battles between creative professionals and tech
firms over the use of their work to train AI models such as ChatGPT and claims
that using their intellectual property without permission is a breach of
copyright.
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Tag - Film
Mats Steen had muscular dystrophy and died very young. But a touching new
documentary has used animation and his own posts to reveal the fulfilling gaming
life he led in World of Warcraft – right down to his first kiss
The night after their son Mats died aged just 25, Trude and Robert Steen sat on
the sofa in their living room in Oslo with their daughter Mia. They couldn’t
sleep. “Everything was a blur,” remembers Trude of that day 10 years ago. “Then
Robert said, ‘Maybe we should reach out to Mats’ friends in World of Warcraft.’”
Mats was born with Duchenne muscular dystrophy, a progressive condition that
causes the muscles to weaken gradually. He was diagnosed aged four and started
using a wheelchair at 10. By the end of his life, Mats could only move his
fingers, and required a tube to clear his throat every 15 minutes. As he became
increasingly disabled, he spent more time gaming: 20,000 hours in his last
decade (about the same as if it were a full-time job).
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Using World of Warcraft-style animation, this documentary tells the story of
Mats Steen, a boy with muscular dystrophy whose online popularity was only
revealed after his death
It’s probably just an accident of scheduling, but this deeply affecting
documentary is arriving just when there’s a debate raging at the school gates
about children’s use of smartphones and social media. So while it’s undoubtedly
troubling how tech platforms set out to addict and exploit young minds, The
Remarkable Life of Ibelin provides a fascinating counterargument about how
online gaming at least can be a lifeline for some individuals who find
themselves isolated in the real world, or IRL as the kids like to say.
Born in 1989, Mats Steen started out like many other Norwegian children of his
generation: energetic, sweet-natured, unusually pale. However, his parents
Robert and Trude soon discovered that he had Duchenne muscular dystrophy, a
genetic condition that eroded his ability to move and breathe and which would
eventually kill him at the age of 25. By that point in 2014, Robert, Trude and
Mats’ sister Mia knew that Mats spent hours of his life online playing World of
Warcraft using special equipment to accommodate his disability and had been
publishing a blog about his life.
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Home computing and the gaming industry have their origins in the iconic early
80s hardware, documented here in an homage to an eccentric pioneer
You’ll need a pretty high geek tolerance level for this very detailed and
specialised account of Sir Clive Sinclair’s bestselling ZX Spectrum home
computer, whose appearance in 1982 with its rubbery keys was thought to be as
lovably eccentric as the man himself. But with this he revolutionised the
market, educated the British public about the importance of computing, and
virtually created the gaming industry from scratch. It was originally to be
called the “Rainbow” in homage to its groundbreaking colour graphics; Sinclair
instead insisted on “Spectrum” as it was more scientific-sounding.
Interestingly, the film shows that Sinclair’s flair for the home computing
market arose from his beginnings in mail order and assembly kits for things such
as mini transistor radios targeted at “hobbyists”, that fascinatingly
old-fashioned word. His first home computers were available as kits and to the
end of his days, he was more interested in hardware than software; perhaps this
intensely serious man never quite sympathised with the gaming culture that drove
his product around the world.
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Major entertainment company gives Runway access to vast portfolio to help
film-makers ‘augment their work’
Lionsgate has signed a deal with the artificial intelligence research firm
Runway, allowing it access to the company’s large film and TV library to train a
new generative model.
According to the Wall Street Journal, the model will be “customized to
Lionsgate’s proprietary portfolio” which includes hit franchises such as John
Wick, Saw and The Hunger Games. The aim is to help film-makers and other
creatives “augment their work” through the use of AI.
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MachineGames’ long-awaited tie-in looks set to deliver the most authentic Indy
adventure yet. And with George Lucas and Steven Spielberg on board, hold on to
your hats for an unforgettable ride
It’s the spring of 1977, and George Lucas is petrified. Having just wrapped work
on his third feature film, Star Wars, he retreats to Hawaii, unable to face the
early reviews. Yet as he frets in a five-star resort, Lucas bumps into another
Hollywood hideaway – Steven Spielberg. Making sandcastles together under the
Maui sun, Lucas pitches Spielberg a story that riffs on the simpler era of
1950s’ serials, an action-packed spectacular about a James Bond-esque
archaeologist. This crypt-robbing Casanova’s name? Indiana … Smith.
The hero’s moniker certainly benefited from some finessing, and the
action-packed Raiders of the Lost Ark (1981) raked in $354m at the box office.
Yet as great as Indy’s influence was on cinema, it might have had an even bigger
one on video games. It inspired Lara Croft’s tomb-raiding antics and Uncharted’s
wise-cracking Nathan Drake. There have also been games starring Indy himself,
most notably LucasArts’ brilliant graphic adventures from the early-90s, but
it’s been decades since the last interactive Indiana Jones adventure that wasn’t
made of Lego. This December, he’ll finally get another crack of the gaming whip
with Indiana Jones and the Great Circle, from the studio behind Wolfenstein II:
The New Colossus – in a game that actually looks like the films.
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Reactions to the trailer have ranged from ‘awful’ to ‘horrendous’. But what does
its target audience think?
Nothing makes you feel older than watching someone two generations younger than
you play Minecraft – except, perhaps, watching someone two generations younger
watching someone else play Minecraft on YouTube. (What are they doing? Why are
they always so over-excited?) This might all seem a bit 2011: gen A have
generally moved on to watching YouTubers play Fortnite, Roblox and Elden Ring
with their minds instead. But there are still millions of people, most of them
kids, playing every month, and there’s powerful nostalgia for this blocky
virtual-Lego game among the gen Z young adults who grew up with it. A Minecraft
movie was inevitable.
This film has been on the cards since 2012, originally with Ryan Reynolds’
Wrexham FC mate Rob McElhenney on to direct, and Steve Carell to star. Various
botched attempts, Covid, and the pesky actors’ strike, meant that filming didn’t
start (in Auckland, New Zealand) until early 2024. A Minecraft Movie, out April
2025, is directed by Napoleon Dynamite director Jared Hess, and stars Jason
Momoa, Jack Black, Emma Myers, Jennifer Coolidge, Jermaine Clement and Matt
Berry. From the trailer released this week, it’s even more bonkers than you
would imagine.
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The immersive theatrical experience, which sees your seat move, shake and often
spray water, has seen a record summer
During this long, hot, languishing summer, I have come to believe in one thing
and one thing only: seeing Twisters in 4DX. The Oklahoma-set film, directed by
Lee Isaac Chung, is about a 7/10 movie in 2D – a blockbuster sequel of sorts to
the 1996 disaster flick, starring Glen Powell and Daisy Edgar-Jones as tornado
chasers with modest chemistry. But in the immersive theatrical format known as
4DX, in which viewers are buffeted with literal wind and rain, Twisters becomes
an unmissable 10/10 experience.
In 4DX, you feel every bump and jolt of a truck in an F5 gale, thanks to moving
seats that, among other things, punch you in the back and tickle your ankles.
When the characters clung to bolted theater seats during a final climactic
storm, I too clung to my armrest, lest I get rattled off my wind-ripped chair.
Each of the film’s tornado encounters drew loud cheers at my screening, as did
the shot of Powell in a tight white T-shirt during a palpable drizzle. I emerged
from Twisters with tangled hair and horizontal tear streaks; my friend lost her
shoe. In 4DX, you do not just, in the words of Powell’s Tyler Owens, “ride” the
storm. You are the storm.
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New documentary looks for a woman who was synonymous with typing in the 80s and
90s, with surprising results
Before bashing out emails and text messages by thumb became an accepted form of
communication, typing was a fully manual skill. In the 80s, “the office” was an
exclusive preserve for freaks who could type 40 words per minute at least. Those
too modest or miserly to sign up for brick-and-mortar classes could pick up a
software program called Mavis Beacon Teaches Typing for $50. At my Catholic high
school, the application was the typing class. The priests just switched on the
computers.
Launched in late 1987, Mavis Beacon quickly assumed pride of place on home PC
desks amid floppy disks for SimCity and After Dark. Among other features, Mavis
gamified typing drills and tracked typing progress in explicit detail. Its
defining feature was the elegant Black woman with a cream suit and slicked-back
bob marching proudly off to her high-rise job on the cover of the software
package. But it would take a few more decades for the bigger lesson in the
pitfalls of relinquishing control over your image and likeness to corporate
interests.
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Found-footage horror about YouTube pranksters turns into an online phenomenon,
giving its star and creator a Hollywood inroad
2024 is already becoming something of a banner year for horror, with Longlegs
making over $100m and Late Night with the Devil earning a whopping 97% rating on
Rotten Tomatoes. And yet the breakout horror of the year might just be an $800
project currently available to watch free on YouTube.
Milk & Serial is a 62-minute, found-footage horror by YouTuber Curry Barker, and
it manages to be at once ruthlessly effective and wonderfully authentic. Racking
up 348,000 views in the two weeks since its release, its popularity has been
supercharged by raves on Reddit that have since crossed over into traditional
media. Bloody Disgusting called it “one of the year’s best-kept secrets” and
this week Barker found himself being interviewed by no less than Variety.
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