Culture
Games
Adventure games
Cyan Worlds Inc; PC, Mac, PlayStation
This satisfying reboot of the sun-baked puzzle adventure now features VR
clifftop walks, new solutions and star turns from fan Ronan Farrow and more
The bestselling PC game of 1997, Riven now seems like an artefact from a lost
creative era. Set on a sun-baked archipelago – the sort to which flocks of
Instagram influencers would now stampede, were it real – it combined
computer-generated postcard stills with live-action footage to form an
elaborate, island-scale escape room. Spread across five compact discs, it was a
technological marvel, albeit one whose depths would only be witnessed by the
tenacious and persistent who also excelled at lateral thinking. Few other
designers since have had the ingenuity or capacity to make Riven-alikes; its
memory sank like a pebble in a still sea.
Three decades on and this remake resurfaces Riven’s arcane, alluring world as a
fully realised destination. No longer are these islands explored by clicking
through a series of richly rendered stills, but by walking along its baked
clifftops and stone-cool tunnels (with the option to play via a VR headset, for
those with the stomach and equipment for it). The essential beats and rhythms
will be familiar to fans: again, you must play with a mouse in one hand and
notebook in the other, unscrambling ciphers and figuring out how the world’s
creaking, underlying mechanisms fit together. But a great deal has changed too,
including the solutions to several puzzles. There are also new characters,
including a star turn from real-life investigative journalist Ronan Farrow (who,
with his mother, the actor Mia Farrow, is a keen fan of Riven and its
predecessor, Myst).
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